Maya depends on some libraries which are not available in the official Ubuntu package. Have a look for it, it's not that expensive and it's really worth it I think.Step 2. Any suggestions for new training's very welcome hereĪlso I second that thing with Introduction to Maya, it's a really good book to have on the side of tutorials to get a more solid foundation and good text tuts in there. We will have some shorter modeling projects on objects as setting out to do a high poly character will leave you a bit lost if you're a beginner.
#AUTODESK MAYA TUT SOFTWARE#
We'll also focus on producing training in the fields where you won't find much content for Maya such as lighting, 2d animation and add software that integrates with Maya. What we've set out to do on the new site is to split our training up the way it would be split in a production pipeline so you learn from the person best qualified. It's important to remember as well that tried and tested techniques remain in the industry and the actual modeling workflow does not change with version updates of Maya, version compatibility is on the other hand more important for dynamics where the menu set is completely different today than it was a few years back. These two tutorials are not for beginners but intermediate users and at this point I think anyone can figure out the split in the modeling set and the edit polys being edit mesh which are the main changes. For modeling some of the oldest things on this site are the Ferrari and Apache done in Maya 6 which is pointed out and they're both some of the best Maya tutorials I've ever seen. We did some general house cleaning and everything on the site is there because the workflow's accurate and it's useful content.
![autodesk maya tut autodesk maya tut](http://4.bp.blogspot.com/-uWplN-0FW84/U9zQFTmmSQI/AAAAAAAABpc/ZRLBdYWimwU/s1600/3.jpg)
For versions here we were thinking of doing some things in 20 as well as not everyone is on Maya 2011.
#AUTODESK MAYA TUT FREE#
I've picked up on this thing with the modeling menu set and it's one of the reasons for why there's no longer anything in the free section that is done in versions below 2008 (not sure when the split came, I think it was 8) hence bye, bye cartoon dog I think the free tutorials on this site would be some of the first things a lot of people new to Maya see and therefore we want it to consist of shorter projects that are not overwhelming when you're new and also we want to cover all fields of Maya to give people a bit of an overview to start off with so there will be a balance of basic dynamics, modeling tips and tools, shading networks, bump and normal maps, lighting, mental ray and so on. But there has probably been more since then. I think one had a train and one a catapult. Each one had a great step by step tutorial on modeling a semi-complex model using the most basic tools. nothing's going to happen.Īs for good tuts, I don't know if your local library has the "introducing Maya" books, but they were great. It won't matter how well you know Maya and it's tools, if there's no drive. what got you into this stuff in the first place. Some basic tuts to start with sure, but after that, you need to start doing what really gets you going. Plenty of guys around here to help you out with that one! So if you're anything like Acid (god help us) then model a cool car. The content you create in the tuts may be boring, but just use them until you get at least semi-confident with the tools, then just model something that really interests you, that's the only way you're going to see it through to the end, or however far it gets.
![autodesk maya tut autodesk maya tut](https://i.pinimg.com/originals/c5/0e/ba/c50ebad55a3a4068966b00d2177cf583.jpg)
![autodesk maya tut autodesk maya tut](https://i.pinimg.com/474x/e1/c7/ef/e1c7ef687d0d1d860bf11fdd1204077a--d-animation-maya.jpg)
![autodesk maya tut autodesk maya tut](https://2.bp.blogspot.com/-oSF_1VMGVHs/V_qdIfxPDpI/AAAAAAAABDg/YJt1U-R029sR0l1CnEGi8g3h99nIhnsRgCEw/s1600/Ceramic.jpg)
Remember F1 for the Maya help files and there's also some free basics training on Autodesk's site which is good.īest thing to do is follow some really simple tuts at first. As well it shows UV layout and texturing so you get a good overview. My favorite tutorial on the site is Chef Ramsay because it describes the production workflow in character modeling and takes rigging into consideration. If you're already quite comfortable modeling I'd do the Sand Speeder because it includes so many different tools, or the Apache as it basically teaches you half of Maya in one tutorial but both these are long and quite difficult to complete for someone new to modeling. What's better to watch would depend on how much you already know in max, for beginners I'd go with the introduction to organic modeling, interior design or a low poly character as it gets you started and includes a few tools without being too much at once. If you look here you'll find the subcategories for modeling If you're looking for paid for tutorials on modeling in Maya this site has more than any other, and the content here is also the best for quality and getting results. We're also adding tutorials here in the next few days.
#AUTODESK MAYA TUT DOWNLOAD#
We took the cartoon dog away with the new site, to make space for tutorials in newer versions of Maya and teach more diverse modeling techniquesīut download what's in the free section it should get you started and give you an idea of what's going on.